Appendix A. Creating Additional Plugins

Table of Contents

Creating a Basic Plugin
The KDE Desktop Service File
The Shared Object File
Compiling the Plugin
Creating Linear Fit Plugins
Header Files
Implementing Required Functions
Calling the Fitting Functions
Example
Creating Non-linear Fit Plugins
Header Files and Definitions
Implementing Required Functions
Calling the Fitting Functions
Example
Creating Pass Filter Plugins
Header Files
Required Functions
Calling the Filter Function
Example

Warning

WARNING: This section was written for Kst version 1 and may be somewhat, or even totally obsolete. WARNING

Kst has a simple and standardized interface that facilitates easy creation of additional plugins. In addition to detailing basic requirements for plugins, the following sections describe how to make use of pre-written header files to create certain types of plugins.

Creating a Basic Plugin

A Kst plugin consists of two files—a KDE desktop service file and a shared object file.

The KDE Desktop Service File

The KDE desktop service file provides information about the plugin to the Kst plugin loading infrastructure. The following is an example of a KDE desktop service file for a Kst plugin:

[Desktop Entry]
Encoding=UTF-8
Type=Service
ServiceTypes=Kst Data Object
X-KDE-ModuleType=Plugin
X-KDE-Library=kst_FOO_plugin
X-Kst-Plugin-Author=FOO
Name=FOO Plugin
Comment=The FOO algorithm for Kst.

Generally, you can use the example above as a template and modify the FOO entries to fit your plugin. As can be seen from the example, the desktop service file consists of a series of key value pairs. The ServiceTypes entry should be left as seen above. This key indicates that the plugin inherits the KstDataObject class. See the API documentation for the interfaces this class exposes. The X-KDE-Library key points to the shared object file that implements your plugin. Do not include the shared object's file extension.

Once you have completed the desktop file, save it as [X-KDE-LIBRARY].desktop, where [X-KDE-LIBRARY] is the value of the key in the desktop file.

The Shared Object File

The shared object file contains the actual functionality of the plugin. The following are the requirements for the shared object file:

  • The object must inherit the KstDataObject class:

    #ifndef FOOPLUGIN_H
    #define FOOPLUGIN_H
    
    #include <kstdataobject.h>
    
    class FooPlugin : public KstDataObject {
      Q_OBJECT
    public:
        FooPlugin(QObject *parent, const char *name, const QStringList &args);
        virtual ~FooPlugin();
    
        virtual KstObject::UpdateType update(int);
        virtual QString propertyString() const;
        virtual KstDataObjectPtr makeDuplicate(KstDataObjectDataObjectMap&);
    
    protected slots:
        virtual void _showDialog();
    };
    
    #endif
    
    

The following is an example of the shared object file source code for a simple plugin:

Compiling the Plugin

If you are using gcc to compile your plugin, simply compile the object file:

cc -Wall -c -o myplugin.o myplugin.c -fPIC -DPIC

and then create the shared library:

ld -o myplugin.so -shared myplugin.o

The resulting *.so file and *.xml file must be put in the same directory. When you use Kst's Plugin Manager to load the XML file, it will automatically look for the shared object file in the same directory.